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render: hide graphics API behind traits

This commit is contained in:
Julian Orth 2023-10-22 20:00:32 +02:00
parent d650b3375d
commit 24e410a5b5
40 changed files with 601 additions and 246 deletions

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@ -3,7 +3,7 @@ use {
backend::KeyState,
cursor::KnownCursor,
fixed::Fixed,
gfx_apis::gl::Texture,
gfx_api::GfxTexture,
ifs::wl_seat::{NodeSeatState, SeatId, WlSeatGlobal, BTN_LEFT},
rect::Rect,
renderer::Renderer,
@ -44,7 +44,7 @@ pub struct FloatNode {
pub layout_scheduled: Cell<bool>,
pub render_titles_scheduled: Cell<bool>,
pub title: RefCell<String>,
pub title_textures: CopyHashMap<Scale, Rc<Texture>>,
pub title_textures: CopyHashMap<Scale, Rc<dyn GfxTexture>>,
seats: RefCell<AHashMap<SeatId, SeatState>>,
}