backend: fix bug that mistakeningly selected wrong render device
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3 changed files with 10 additions and 0 deletions
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@ -637,6 +637,9 @@ impl State {
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{
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continue;
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}
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if dev.dev.gfx_fast_ram_access() {
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continue;
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}
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dev.make_render_device();
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if self.render_ctx.is_some() {
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break;
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