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wry/i4config/src/lib.rs
2022-02-14 21:13:42 +01:00

131 lines
2.6 KiB
Rust

#![feature(thread_local_const_init)]
use crate::keyboard::ModifiedKeySym;
use bincode::{Decode, Encode};
use crate::keyboard::keymap::Keymap;
#[macro_use]
mod macros;
#[doc(hidden)]
pub mod _private;
pub mod keyboard;
#[derive(Encode, Decode, Copy, Clone, Debug)]
pub enum LogLevel {
Error,
Warn,
Info,
Debug,
Trace,
}
#[derive(Encode, Decode, Copy, Clone, Debug)]
pub enum Direction {
Left,
Down,
Up,
Right,
}
#[derive(Encode, Decode, Copy, Clone, Debug, Hash, Eq, PartialEq)]
pub struct Seat(pub u64);
impl Seat {
pub const INVALID: Self = Self(0);
pub fn is_invalid(self) -> bool {
self == Self::INVALID
}
}
#[derive(Encode, Decode, Copy, Clone, Debug, Hash, Eq, PartialEq)]
pub struct Keyboard(pub u64);
#[derive(Encode, Decode, Copy, Clone, Debug, Hash, Eq, PartialEq)]
pub struct Mouse(pub u64);
#[derive(Encode, Decode, Copy, Clone, Debug, Hash, Eq, PartialEq)]
pub enum InputDevice {
Keyboard(Keyboard),
Mouse(Mouse),
}
impl InputDevice {
pub fn set_seat(self, seat: Seat) {
get!().set_seat(self, seat)
}
}
impl Seat {
#[doc(hidden)]
pub fn raw(self) -> u64 {
self.0
}
#[doc(hidden)]
pub fn from_raw(raw: u64) -> Self {
Self(raw)
}
pub fn bind<T: Into<ModifiedKeySym>, F: Fn() + 'static>(self, mod_sym: T, f: F) {
get!().bind(self, mod_sym, f)
}
pub fn unbind<T: Into<ModifiedKeySym>>(self, mod_sym: T) {
get!().unbind(self, mod_sym)
}
pub fn focus(self, direction: Direction) {
get!().focus(self, direction)
}
pub fn move_(self, direction: Direction) {
get!().move_(self, direction)
}
pub fn set_keymap(self, keymap: Keymap) {
get!().seat_set_keymap(self, keymap)
}
pub fn set_repeat_rate(self, rate: i32, delay: i32) {
get!().seat_set_repeat_rate(self, rate, delay)
}
pub fn repeat_rate(self) -> (i32, i32) {
let mut res = (25, 250);
(|| res = get!().seat_get_repeat_rate(self))();
res
}
}
pub fn get_seats() -> Vec<Seat> {
let mut res = vec![];
(|| res = get!().seats())();
res
}
pub fn input_devices() -> Vec<InputDevice> {
let mut res = vec![];
(|| res = get!().get_input_devices())();
res
}
pub fn remove_all_seats() {}
pub fn create_seat(name: &str) -> Seat {
let mut res = Seat(0);
(|| res = get!().create_seat(name))();
res
}
pub fn on_new_seat<F: Fn(Seat) + 'static>(f: F) {
get!().on_new_seat(f)
}
pub fn on_new_input_device<F: Fn(InputDevice) + 'static>(f: F) {
get!().on_new_input_device(f)
}
pub fn shell(shell: &str) {
get!().shell(shell)
}