262 lines
7.7 KiB
Rust
262 lines
7.7 KiB
Rust
use {
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crate::{
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backend::{KeyState, ScrollAxis},
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ei::{
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ei_client::{EiClient, EiClientError},
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ei_ifs::{ei_seat::EiSeat, ei_touchscreen::TouchChange},
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ei_object::{EiObject, EiVersion},
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},
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fixed::Fixed,
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ifs::wl_seat::PX_PER_SCROLL,
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leaks::Tracker,
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rect::Rect,
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scale::Scale,
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utils::{copyhashmap::CopyHashMap, syncqueue::SyncQueue},
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wire_ei::{
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EiDeviceId,
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ei_device::{
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ClientFrame, ClientStartEmulating, ClientStopEmulating, Destroyed, DeviceType,
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Done, EiDeviceRequestHandler, Interface, Paused, Region, RegionMappingId, Release,
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Resumed, ServerFrame, ServerStartEmulating,
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},
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},
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},
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std::{cell::Cell, rc::Rc},
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thiserror::Error,
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};
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pub const EI_DEVICE_TYPE_VIRTUAL: u32 = 1;
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#[expect(dead_code)]
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pub const EI_DEVICE_TYPE_PHYSICAL: u32 = 2;
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pub const REGION_MAPPING_ID_SINCE: EiVersion = EiVersion(2);
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pub struct EiDevice {
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pub id: EiDeviceId,
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pub client: Rc<EiClient>,
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pub tracker: Tracker<Self>,
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pub version: EiVersion,
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pub seat: Rc<EiSeat>,
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pub button_changes: SyncQueue<(u32, KeyState)>,
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pub touch_changes: CopyHashMap<u32, TouchChange>,
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pub scroll_px: [Cell<Option<f32>>; 2],
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pub scroll_v120: [Cell<Option<i32>>; 2],
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pub scroll_stop: [Cell<Option<bool>>; 2],
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pub absolute_motion: Cell<Option<(f32, f32)>>,
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pub relative_motion: Cell<Option<(f32, f32)>>,
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pub key_changes: SyncQueue<(u32, KeyState)>,
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}
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pub trait EiDeviceInterface: EiObject {
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fn new(device: &Rc<EiDevice>, version: EiVersion) -> Rc<Self>;
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fn destroy(&self) -> Result<(), EiClientError>;
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fn send_destroyed(&self, serial: u32);
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}
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impl EiDevice {
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pub fn send_interface<T>(&self, interface: &T)
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where
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T: EiDeviceInterface,
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{
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self.client.event(Interface {
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self_id: self.id,
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object: interface.id(),
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interface_name: interface.interface().name(),
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version: interface.version().0,
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});
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}
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pub fn send_device_type(&self, ty: u32) {
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self.client.event(DeviceType {
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self_id: self.id,
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device_type: ty,
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});
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}
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pub fn send_resumed(&self, serial: u32) {
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self.client.event(Resumed {
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self_id: self.id,
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serial,
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});
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}
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pub fn send_start_emulating(&self, serial: u32, sequence: u32) {
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self.client.event(ServerStartEmulating {
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self_id: self.id,
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serial,
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sequence,
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});
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}
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pub fn send_region(&self, rect: Rect, scale: Scale) {
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self.client.event(Region {
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self_id: self.id,
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offset_x: rect.x1() as u32,
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offset_y: rect.y1() as u32,
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width: rect.width() as u32,
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hight: rect.height() as u32,
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scale: (1.0 / scale.to_f64()) as f32,
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});
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}
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pub fn send_region_mapping_id(&self, mapping_id: &str) {
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if self.version >= REGION_MAPPING_ID_SINCE {
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self.client.event(RegionMappingId {
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self_id: self.id,
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mapping_id,
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});
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}
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}
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#[expect(dead_code)]
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pub fn send_paused(&self, serial: u32) {
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self.client.event(Paused {
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self_id: self.id,
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serial,
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});
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}
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pub fn send_done(&self) {
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self.client.event(Done { self_id: self.id });
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}
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pub fn send_frame(&self, serial: u32, timestamp: u64) {
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self.client.event(ServerFrame {
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self_id: self.id,
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serial,
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timestamp,
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});
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}
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pub fn send_destroyed(&self, serial: u32) {
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self.client.event(Destroyed {
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self_id: self.id,
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serial,
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});
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}
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pub fn destroy(&self) -> Result<(), EiClientError> {
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macro_rules! destroy_interface {
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($name:ident) => {
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if let Some(interface) = self.seat.$name.take() {
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interface.destroy()?;
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}
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};
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}
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destroy_interface!(pointer);
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destroy_interface!(pointer_absolute);
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destroy_interface!(scroll);
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destroy_interface!(button);
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destroy_interface!(keyboard);
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destroy_interface!(touchscreen);
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self.send_destroyed(self.client.serial());
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self.client.remove_obj(self)?;
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Ok(())
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}
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}
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impl EiDeviceRequestHandler for EiDevice {
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type Error = EiDeviceError;
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fn release(&self, _req: Release, _slf: &Rc<Self>) -> Result<(), Self::Error> {
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self.destroy()?;
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Ok(())
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}
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fn client_start_emulating(
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&self,
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_req: ClientStartEmulating,
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_slf: &Rc<Self>,
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) -> Result<(), Self::Error> {
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Ok(())
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}
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fn client_stop_emulating(
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&self,
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_req: ClientStopEmulating,
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_slf: &Rc<Self>,
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) -> Result<(), Self::Error> {
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Ok(())
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}
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fn client_frame(&self, req: ClientFrame, _slf: &Rc<Self>) -> Result<(), Self::Error> {
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let seat = &self.seat.seat;
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let time = req.timestamp;
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while let Some((button, pressed)) = self.button_changes.pop() {
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seat.button_event(time, button, pressed);
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}
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while let Some((button, pressed)) = self.key_changes.pop() {
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let phy = seat.get_physical_keyboard(self.seat.keyboard_id, None);
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phy.phy_state.update(time, seat, button, pressed);
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}
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if let Some((x, y)) = self.relative_motion.take() {
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let x = Fixed::from_f32(x);
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let y = Fixed::from_f32(y);
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seat.motion_event(time, x, y, x, y);
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}
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if let Some((x, y)) = self.absolute_motion.take() {
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let x = Fixed::from_f32(x);
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let y = Fixed::from_f32(y);
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seat.motion_event_abs(time, x, y);
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}
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{
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let mut need_frame = false;
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for axis in [ScrollAxis::Horizontal, ScrollAxis::Vertical] {
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let idx = axis as usize;
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if let Some(v120) = self.scroll_v120[idx].take() {
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need_frame = true;
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seat.axis_120(v120, axis, false);
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}
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if let Some(px) = self.scroll_px[idx].take() {
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need_frame = true;
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seat.axis_px(Fixed::from_f32(px), axis, false);
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}
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if self.scroll_stop[idx].take() == Some(true) {
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need_frame = true;
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seat.axis_stop(axis);
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}
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}
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if need_frame {
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seat.axis_frame(PX_PER_SCROLL, time);
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}
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}
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if self.touch_changes.is_not_empty() {
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for (touch_id, change) in self.touch_changes.lock().drain() {
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let id = touch_id as i32;
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match change {
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TouchChange::Down(x, y) => {
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let x = Fixed::from_f32(x);
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let y = Fixed::from_f32(y);
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seat.touch_down_at(time, id, x, y);
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}
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TouchChange::Motion(x, y) => {
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let x = Fixed::from_f32(x);
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let y = Fixed::from_f32(y);
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seat.touch_motion_at(time, id, x, y);
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}
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TouchChange::Up => seat.touch_up(time, id),
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TouchChange::Cancel => seat.touch_cancel(time, id),
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}
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}
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seat.touch_frame(time);
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}
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Ok(())
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}
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}
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ei_object_base! {
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self = EiDevice;
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version = self.version;
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}
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impl EiObject for EiDevice {}
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#[derive(Debug, Error)]
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pub enum EiDeviceError {
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#[error(transparent)]
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EiClientError(Box<EiClientError>),
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}
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efrom!(EiDeviceError, EiClientError);
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