163 lines
3.7 KiB
Rust
163 lines
3.7 KiB
Rust
pub mod acceleration;
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pub mod capability;
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use crate::input::acceleration::AccelProfile;
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use crate::input::capability::Capability;
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use crate::{Axis, Direction, Keymap, ModifiedKeySym, Workspace};
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use bincode::{Decode, Encode};
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#[derive(Encode, Decode, Copy, Clone, Debug, Hash, Eq, PartialEq)]
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pub struct InputDevice(pub u64);
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impl InputDevice {
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pub fn set_seat(self, seat: Seat) {
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get!().set_seat(self, seat)
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}
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pub fn has_capability(self, cap: Capability) -> bool {
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get!(false).has_capability(self, cap)
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}
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pub fn set_left_handed(self, left_handed: bool) {
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get!().set_left_handed(self, left_handed);
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}
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pub fn set_accel_profile(self, profile: AccelProfile) {
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get!().set_accel_profile(self, profile);
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}
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pub fn set_accel_speed(self, speed: f64) {
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get!().set_accel_speed(self, speed);
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}
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pub fn set_transform_matrix(self, matrix: [[f64; 2]; 2]) {
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get!().set_transform_matrix(self, matrix);
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}
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pub fn name(self) -> String {
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get!(String::new()).device_name(self)
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}
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}
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impl Seat {
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#[doc(hidden)]
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pub fn raw(self) -> u64 {
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self.0
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}
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#[doc(hidden)]
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pub fn from_raw(raw: u64) -> Self {
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Self(raw)
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}
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pub fn bind<T: Into<ModifiedKeySym>, F: Fn() + 'static>(self, mod_sym: T, f: F) {
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get!().bind(self, mod_sym, f)
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}
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pub fn unbind<T: Into<ModifiedKeySym>>(self, mod_sym: T) {
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get!().unbind(self, mod_sym)
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}
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pub fn focus(self, direction: Direction) {
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get!().focus(self, direction)
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}
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pub fn move_(self, direction: Direction) {
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get!().move_(self, direction)
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}
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pub fn set_keymap(self, keymap: Keymap) {
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get!().seat_set_keymap(self, keymap)
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}
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pub fn repeat_rate(self) -> (i32, i32) {
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let mut res = (25, 250);
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(|| res = get!().seat_get_repeat_rate(self))();
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res
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}
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pub fn set_repeat_rate(self, rate: i32, delay: i32) {
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get!().seat_set_repeat_rate(self, rate, delay)
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}
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pub fn mono(self) -> bool {
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let mut res = false;
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(|| res = get!().mono(self))();
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res
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}
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pub fn set_mono(self, mono: bool) {
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get!().set_mono(self, mono)
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}
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pub fn split(self) -> Axis {
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let mut res = Axis::Horizontal;
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(|| res = get!().split(self))();
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res
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}
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pub fn set_split(self, axis: Axis) {
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get!().set_split(self, axis)
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}
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pub fn input_devices(self) -> Vec<InputDevice> {
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let mut res = vec![];
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(|| res = get!().get_input_devices(Some(self)))();
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res
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}
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pub fn create_split(self, axis: Axis) {
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get!().create_split(self, axis);
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}
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pub fn focus_parent(self) {
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get!().focus_parent(self);
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}
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pub fn toggle_floating(self) {
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get!().toggle_floating(self);
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}
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pub fn show_workspace(self, workspace: Workspace) {
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get!().show_workspace(self, workspace)
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}
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}
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pub fn get_seats() -> Vec<Seat> {
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let mut res = vec![];
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(|| res = get!().seats())();
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res
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}
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pub fn input_devices() -> Vec<InputDevice> {
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let mut res = vec![];
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(|| res = get!().get_input_devices(None))();
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res
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}
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pub fn remove_all_seats() {}
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pub fn create_seat(name: &str) -> Seat {
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let mut res = Seat(0);
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(|| res = get!().create_seat(name))();
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res
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}
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pub fn on_new_seat<F: Fn(Seat) + 'static>(f: F) {
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get!().on_new_seat(f)
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}
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pub fn on_new_input_device<F: Fn(InputDevice) + 'static>(f: F) {
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get!().on_new_input_device(f)
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}
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#[derive(Encode, Decode, Copy, Clone, Debug, Hash, Eq, PartialEq)]
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pub struct Seat(pub u64);
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impl Seat {
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pub const INVALID: Self = Self(0);
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pub fn is_invalid(self) -> bool {
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self == Self::INVALID
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}
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}
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