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wry/src/tree/float.rs
2026-04-07 16:13:45 +10:00

1035 lines
33 KiB
Rust

use {
crate::{
backend::ButtonState,
cursor::KnownCursor,
cursor_user::CursorUser,
fixed::Fixed,
ifs::wl_seat::{
BTN_LEFT, BTN_RIGHT, NodeSeatState, SeatId, WlSeatGlobal,
tablet::{TabletTool, TabletToolChanges, TabletToolId},
},
rect::Rect,
renderer::Renderer,
scale::Scale,
state::State,
text::TextTexture,
tree::{
ContainingNode, Direction, FindTreeResult, FindTreeUsecase, FoundNode, Node, NodeId,
NodeLayerLink, NodeLocation, OutputNode, PinnedNode, StackedNode, TileDragDestination,
ToplevelNode, WorkspaceNode, toplevel_set_floating, walker::NodeVisitor,
},
utils::{
asyncevent::AsyncEvent, clonecell::CloneCell, double_click_state::DoubleClickState,
errorfmt::ErrorFmt, event_listener::LazyEventSource, linkedlist::LinkedNode,
on_drop_event::OnDropEvent, smallmap::SmallMapMut,
},
},
ahash::AHashMap,
arrayvec::ArrayVec,
std::{
cell::{Cell, RefCell},
fmt::{Debug, Formatter},
mem,
ops::Deref,
rc::Rc,
},
};
tree_id!(FloatNodeId);
pub struct FloatNode {
pub id: FloatNodeId,
pub state: Rc<State>,
pub visible: Cell<bool>,
pub position: Cell<Rect>,
pub display_link: RefCell<Option<LinkedNode<Rc<dyn StackedNode>>>>,
pub workspace_link: Cell<Option<LinkedNode<Rc<dyn StackedNode>>>>,
pub pinned_link: RefCell<Option<LinkedNode<Rc<dyn PinnedNode>>>>,
pub workspace: CloneCell<Rc<WorkspaceNode>>,
pub location: Cell<NodeLocation>,
pub child: CloneCell<Option<Rc<dyn ToplevelNode>>>,
pub active: Cell<bool>,
pub seat_state: NodeSeatState,
pub layout_scheduled: Cell<bool>,
pub render_titles_scheduled: Cell<bool>,
pub title_rect: Cell<Rect>,
pub title: RefCell<String>,
pub title_textures: RefCell<SmallMapMut<Scale, TextTexture, 2>>,
cursors: RefCell<AHashMap<CursorType, CursorState>>,
pub attention_requested: Cell<bool>,
pub layout_complete: Rc<LazyEventSource>,
}
#[derive(Copy, Clone, Debug, Eq, PartialEq, Hash)]
enum CursorType {
Seat(SeatId),
TabletTool(TabletToolId),
}
struct CursorState {
cursor: KnownCursor,
target: bool,
x: i32,
y: i32,
op_type: OpType,
op_active: bool,
dist_hor: i32,
dist_ver: i32,
double_click_state: DoubleClickState,
}
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
enum OpType {
Move,
ResizeLeft,
ResizeTop,
ResizeRight,
ResizeBottom,
ResizeTopLeft,
ResizeTopRight,
ResizeBottomLeft,
ResizeBottomRight,
}
pub async fn float_layout(state: Rc<State>) {
loop {
let node = state.pending_float_layout.pop().await;
if node.layout_scheduled.get() {
node.perform_layout();
}
}
}
pub async fn float_titles(state: Rc<State>) {
loop {
let node = state.pending_float_titles.pop().await;
if node.render_titles_scheduled.get() {
node.render_titles_scheduled.set(false);
node.render_title_phase1().triggered().await;
node.render_title_phase2();
}
}
}
impl FloatNode {
pub fn new(
state: &Rc<State>,
ws: &Rc<WorkspaceNode>,
position: Rect,
child: Rc<dyn ToplevelNode>,
) -> Rc<Self> {
let floater = Rc::new(FloatNode {
id: state.node_ids.next(),
state: state.clone(),
visible: Cell::new(ws.float_visible()),
position: Cell::new(position),
display_link: RefCell::new(None),
workspace_link: Cell::new(None),
pinned_link: RefCell::new(None),
workspace: CloneCell::new(ws.clone()),
location: Cell::new(ws.location()),
child: CloneCell::new(Some(child.clone())),
active: Cell::new(false),
seat_state: Default::default(),
layout_scheduled: Cell::new(false),
render_titles_scheduled: Cell::new(false),
title_rect: Default::default(),
title: Default::default(),
title_textures: Default::default(),
cursors: Default::default(),
attention_requested: Cell::new(false),
layout_complete: state.post_layout_event_sources.create_source(),
});
floater.pull_child_properties();
*floater.display_link.borrow_mut() = Some(state.root.stacked.add_last(floater.clone()));
floater
.workspace_link
.set(Some(ws.stacked.add_last(floater.clone())));
child.tl_set_parent(floater.clone());
child.tl_set_visible(floater.visible.get());
child.tl_restack_popups();
floater.schedule_layout();
if floater.visible.get() {
state.damage(position);
}
if child.tl_data().pinned.get() {
floater.toggle_pinned();
}
floater
}
pub fn on_spaces_changed(self: &Rc<Self>) {
self.schedule_layout();
}
pub fn on_colors_changed(self: &Rc<Self>) {
self.schedule_render_titles();
}
pub fn schedule_layout(self: &Rc<Self>) {
if !self.layout_scheduled.replace(true) {
self.state.pending_float_layout.push(self.clone());
}
}
fn perform_layout(self: &Rc<Self>) {
let child = match self.child.get() {
Some(c) => c,
_ => return,
};
let pos = self.position.get();
let theme = &self.state.theme;
let bw = theme.sizes.border_width.get();
let th = theme.title_height();
let tpuh = theme.title_plus_underline_height();
let cpos = Rect::new_sized_saturating(
pos.x1() + bw,
pos.y1() + bw + tpuh,
pos.width() - 2 * bw,
pos.height() - 2 * bw - tpuh,
);
let tr = Rect::new_sized_saturating(bw, bw, pos.width() - 2 * bw, th);
child.clone().tl_change_extents(&cpos);
self.title_rect.set(tr);
self.layout_scheduled.set(false);
self.schedule_render_titles();
self.layout_complete.trigger();
}
pub fn schedule_render_titles(self: &Rc<Self>) {
if !self.render_titles_scheduled.replace(true) {
self.state.pending_float_titles.push(self.clone());
}
}
fn render_title_phase1(&self) -> Rc<AsyncEvent> {
let on_completed = Rc::new(OnDropEvent::default());
let theme = &self.state.theme;
let tc = match self.active.get() {
true => theme.colors.focused_title_text.get(),
false => theme.colors.unfocused_title_text.get(),
};
let font = theme.title_font();
let title = self.title.borrow_mut();
let ctx = match self.state.render_ctx.get() {
Some(c) => c,
_ => return on_completed.event(),
};
let scales = self.state.scales.lock();
let tr = self.title_rect.get();
let tt = &mut *self.title_textures.borrow_mut();
for (scale, _) in scales.iter() {
let tex = tt.get_or_insert_with(*scale, || TextTexture::new(&self.state, &ctx));
let mut th = tr.height();
let mut scalef = None;
let mut width = tr.width();
if self.state.show_pin_icon.get() || self.pinned_link.borrow().is_some() {
width = (width - th).max(0);
}
if *scale != 1 {
let scale = scale.to_f64();
th = (th as f64 * scale).round() as _;
width = (width as f64 * scale).round() as _;
scalef = Some(scale);
}
tex.schedule_render(
on_completed.clone(),
1,
None,
width,
th,
1,
&font,
&title,
tc,
true,
false,
scalef,
);
}
on_completed.event()
}
fn render_title_phase2(&self) {
let theme = &self.state.theme;
let th = theme.title_height();
let bw = theme.sizes.border_width.get();
let title = self.title.borrow();
let tt = &*self.title_textures.borrow();
for (_, tt) in tt {
if let Err(e) = tt.flip() {
log::error!("Could not render title {}: {}", title, ErrorFmt(e));
}
}
let pos = self.position.get();
if self.visible.get() && pos.width() >= 2 * bw {
let tr =
Rect::new_sized_saturating(pos.x1() + bw, pos.y1() + bw, pos.width() - 2 * bw, th);
self.state.damage(tr);
}
}
fn pointer_move(
self: &Rc<Self>,
id: CursorType,
cursor: &CursorUser,
x: Fixed,
y: Fixed,
target: bool,
) {
let x = x.round_down();
let y = y.round_down();
let theme = &self.state.theme;
let bw = theme.sizes.border_width.get();
let tpuh = theme.title_plus_underline_height();
let mut seats = self.cursors.borrow_mut();
let seat_state = seats.entry(id).or_insert_with(|| CursorState {
cursor: KnownCursor::Default,
target,
x,
y,
op_type: OpType::Move,
op_active: false,
dist_hor: 0,
dist_ver: 0,
double_click_state: Default::default(),
});
seat_state.x = x;
seat_state.y = y;
let pos = self.position.get();
if seat_state.op_active {
let mut x1 = pos.x1();
let mut y1 = pos.y1();
let mut x2 = pos.x2();
let mut y2 = pos.y2();
match seat_state.op_type {
OpType::Move => {
let dx = x - seat_state.dist_hor;
let dy = y - seat_state.dist_ver;
x1 += dx;
y1 += dy;
x2 += dx;
y2 += dy;
}
OpType::ResizeLeft => {
x1 += x - seat_state.dist_hor;
x1 = x1.min(x2 - 2 * bw);
}
OpType::ResizeTop => {
y1 += y - seat_state.dist_ver;
y1 = y1.min(y2 - 2 * bw - tpuh);
}
OpType::ResizeRight => {
x2 += x - pos.width() + seat_state.dist_hor;
x2 = x2.max(x1 + 2 * bw);
}
OpType::ResizeBottom => {
y2 += y - pos.height() + seat_state.dist_ver;
y2 = y2.max(y1 + 2 * bw + tpuh);
}
OpType::ResizeTopLeft => {
x1 += x - seat_state.dist_hor;
y1 += y - seat_state.dist_ver;
x1 = x1.min(x2 - 2 * bw);
y1 = y1.min(y2 - 2 * bw - tpuh);
}
OpType::ResizeTopRight => {
x2 += x - pos.width() + seat_state.dist_hor;
y1 += y - seat_state.dist_ver;
x2 = x2.max(x1 + 2 * bw);
y1 = y1.min(y2 - 2 * bw - tpuh);
}
OpType::ResizeBottomLeft => {
x1 += x - seat_state.dist_hor;
y2 += y - pos.height() + seat_state.dist_ver;
x1 = x1.min(x2 - 2 * bw);
y2 = y2.max(y1 + 2 * bw + tpuh);
}
OpType::ResizeBottomRight => {
x2 += x - pos.width() + seat_state.dist_hor;
y2 += y - pos.height() + seat_state.dist_ver;
x2 = x2.max(x1 + 2 * bw);
y2 = y2.max(y1 + 2 * bw + tpuh);
}
}
let new_pos = Rect::new_saturating(x1, y1, x2, y2);
self.position.set(new_pos);
if self.visible.get() {
self.state.damage(pos);
self.state.damage(new_pos);
}
self.schedule_layout();
return;
}
let resize_left = x < bw;
let resize_right = x >= pos.width() - bw;
let resize_top = y < bw;
let resize_bottom = y >= pos.height() - bw;
let id = 0
| ((resize_left as usize) << 0)
| ((resize_right as usize) << 1)
| ((resize_top as usize) << 2)
| ((resize_bottom as usize) << 3);
const OP_TYPES: [OpType; 16] = [
OpType::Move, // 0000
OpType::ResizeLeft, // 0001
OpType::ResizeRight, // 0010
OpType::Move, // 0011
OpType::ResizeTop, // 0100
OpType::ResizeTopLeft, // 0101
OpType::ResizeTopRight, // 0110
OpType::Move, // 0111
OpType::ResizeBottom, // 1000
OpType::ResizeBottomLeft, // 1001
OpType::ResizeBottomRight, // 1010
OpType::Move, // 1011
OpType::Move, // 1100
OpType::Move, // 1101
OpType::Move, // 1110
OpType::Move, // 1111
];
let op_type = OP_TYPES[id];
let new_cursor = match op_type {
OpType::Move => KnownCursor::Default,
OpType::ResizeLeft => KnownCursor::EwResize,
OpType::ResizeTop => KnownCursor::NsResize,
OpType::ResizeRight => KnownCursor::EwResize,
OpType::ResizeBottom => KnownCursor::NsResize,
OpType::ResizeTopLeft => KnownCursor::NwResize,
OpType::ResizeTopRight => KnownCursor::NeResize,
OpType::ResizeBottomLeft => KnownCursor::SwResize,
OpType::ResizeBottomRight => KnownCursor::SeResize,
};
seat_state.op_type = op_type;
if new_cursor != mem::replace(&mut seat_state.cursor, new_cursor) {
if seat_state.target {
cursor.set_known(new_cursor);
}
}
}
fn set_workspace_(
self: &Rc<Self>,
ws: &Rc<WorkspaceNode>,
update_pinned: bool,
update_visible: bool,
) {
if let Some(c) = self.child.get() {
c.tl_set_workspace(ws);
}
self.workspace_link
.set(Some(ws.stacked.add_last(self.clone())));
self.workspace.set(ws.clone());
self.location.set(ws.location());
if update_visible {
self.stacked_set_visible(ws.float_visible());
}
if update_pinned && let Some(pl) = &*self.pinned_link.borrow_mut() {
ws.output.get().pinned.add_last_existing(pl);
}
}
pub fn after_ws_move(self: &Rc<Self>, output: &Rc<OutputNode>) {
if let Some(pinned) = &*self.pinned_link.borrow() {
output.pinned.add_last_existing(pinned);
}
if output.is_dummy {
return;
}
let pos = self.position.get();
let opos = output.global.pos.get();
if pos.intersects(&opos) {
return;
}
let bw = self.state.theme.sizes.border_width.get();
let th = self.state.theme.title_height();
let mut x1 = pos.x1();
let mut x2 = pos.x2();
let mut y1 = pos.y1();
let mut y2 = pos.y2();
const DELTA: i32 = 100;
let delta = bw + DELTA;
macro_rules! adjust {
($z1:ident, $z2:ident) => {
if $z1 > opos.$z2() - delta {
$z1 = (opos.$z2() - delta).max(opos.$z1());
$z2 += $z1 - pos.$z1();
} else if $z2 < opos.$z1() + delta {
$z2 = (opos.$z1() + delta).min(opos.$z2());
$z1 += $z2 - pos.$z2();
}
};
}
adjust!(x1, x2);
adjust!(y1, y2);
if y1 + bw + th <= opos.y1() {
y1 = opos.y1();
y2 += y1 - pos.y1();
}
let new_pos = Rect::new_saturating(x1, y1, x2, y2);
self.position.set(new_pos);
if self.visible.get() {
self.state.damage(pos);
self.state.damage(new_pos);
}
self.schedule_layout();
}
fn update_child_title(self: &Rc<Self>, title: &str) {
let mut t = self.title.borrow_mut();
if t.deref() != title {
t.clear();
t.push_str(title);
self.schedule_render_titles();
}
}
fn update_child_active(self: &Rc<Self>, active: bool) {
if self.active.replace(active) != active {
self.schedule_render_titles();
if active {
self.restack();
}
}
}
fn pull_child_properties(self: &Rc<Self>) {
let child = match self.child.get() {
None => return,
Some(c) => c,
};
let data = child.tl_data();
let activation_requested = data.wants_attention.get();
self.attention_requested.set(activation_requested);
if activation_requested {
self.workspace
.get()
.cnode_child_attention_request_changed(&**self, true);
}
self.update_child_title(&data.title.borrow());
self.update_child_active(data.active());
}
fn discard_child_properties(&self) {
if self.attention_requested.get() {
self.workspace
.get()
.cnode_child_attention_request_changed(self, false);
}
}
fn restack(&self) {
if let Some(dl) = &*self.display_link.borrow() {
if dl.next().is_none() {
return;
}
self.state.damage(self.position.get());
self.state.root.stacked.add_last_existing(&dl);
if let Some(tl) = self.child.get() {
tl.tl_restack_popups();
}
self.state.tree_changed();
}
}
fn toggle_pinned(self: &Rc<Self>) {
let pl = &mut *self.pinned_link.borrow_mut();
*pl = if pl.is_some() {
None
} else {
let output = self.workspace.get().output.get();
Some(output.pinned.add_last(self.clone()))
};
if let Some(tl) = self.child.get() {
tl.tl_data().pinned.set(pl.is_some());
}
self.schedule_render_titles();
}
fn button(
self: Rc<Self>,
id: CursorType,
cursor: &CursorUser,
seat: &Rc<WlSeatGlobal>,
time_usec: u64,
pressed: bool,
) {
let mut cursors = self.cursors.borrow_mut();
let cursor_data = match cursors.get_mut(&id) {
Some(s) => s,
_ => return,
};
let bw = self.state.theme.sizes.border_width.get();
let th = self.state.theme.title_height();
let mut is_icon_press = false;
if pressed && cursor_data.x >= bw && cursor_data.y >= bw && cursor_data.y < bw + th {
enum FloatIcon {
Pin,
}
let mut icons = ArrayVec::<FloatIcon, 1>::new();
if self.state.show_pin_icon.get() || self.pinned_link.borrow().is_some() {
icons.push(FloatIcon::Pin);
}
let mut x2 = bw + th;
let icon = 'icon: {
for icon in icons {
if cursor_data.x < x2 {
break 'icon Some(icon);
}
x2 += th;
}
None
};
if let Some(icon) = icon {
is_icon_press = true;
match icon {
FloatIcon::Pin => self.toggle_pinned(),
}
}
}
if !cursor_data.op_active {
if !pressed {
return;
}
if cursor_data.op_type == OpType::Move
&& let Some(tl) = self.child.get()
{
tl.node_do_focus(seat, Direction::Unspecified);
}
if cursor_data.double_click_state.click(
&self.state,
time_usec,
cursor_data.x,
cursor_data.y,
) && cursor_data.op_type == OpType::Move
&& !is_icon_press
&& let Some(tl) = self.child.get()
{
drop(cursors);
toplevel_set_floating(&self.state, tl, false);
return;
}
cursor_data.op_active = true;
let pos = self.position.get();
match cursor_data.op_type {
OpType::Move => {
self.restack();
cursor_data.dist_hor = cursor_data.x;
cursor_data.dist_ver = cursor_data.y;
}
OpType::ResizeLeft => cursor_data.dist_hor = cursor_data.x,
OpType::ResizeTop => cursor_data.dist_ver = cursor_data.y,
OpType::ResizeRight => cursor_data.dist_hor = pos.width() - cursor_data.x,
OpType::ResizeBottom => cursor_data.dist_ver = pos.height() - cursor_data.y,
OpType::ResizeTopLeft => {
cursor_data.dist_hor = cursor_data.x;
cursor_data.dist_ver = cursor_data.y;
}
OpType::ResizeTopRight => {
cursor_data.dist_hor = pos.width() - cursor_data.x;
cursor_data.dist_ver = cursor_data.y;
}
OpType::ResizeBottomLeft => {
cursor_data.dist_hor = cursor_data.x;
cursor_data.dist_ver = pos.height() - cursor_data.y;
}
OpType::ResizeBottomRight => {
cursor_data.dist_hor = pos.width() - cursor_data.x;
cursor_data.dist_ver = pos.height() - cursor_data.y;
}
}
} else if !pressed {
cursor_data.op_active = false;
let ws = cursor.output().ensure_workspace();
self.set_workspace_(&ws, true, true);
}
}
pub fn tile_drag_destination(
self: &Rc<Self>,
source: NodeId,
abs_x: i32,
abs_y: i32,
) -> Option<TileDragDestination> {
let child = self.child.get()?;
let theme = &self.state.theme.sizes;
let bw = theme.border_width.get();
let tpuh = self.state.theme.title_plus_underline_height();
let pos = self.position.get();
let body = Rect::new(
pos.x1() + bw,
pos.y1() + bw + tpuh,
pos.x2() - bw,
pos.y2() - bw,
)?;
child.tl_tile_drag_destination(source, None, body, abs_x, abs_y)
}
}
impl Debug for FloatNode {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
f.debug_struct("FloatNode").finish_non_exhaustive()
}
}
impl Node for FloatNode {
fn node_id(&self) -> NodeId {
self.id.into()
}
fn node_seat_state(&self) -> &NodeSeatState {
&self.seat_state
}
fn node_visit(self: Rc<Self>, visitor: &mut dyn NodeVisitor) {
visitor.visit_float(&self);
}
fn node_visit_children(&self, visitor: &mut dyn NodeVisitor) {
if let Some(c) = self.child.get() {
c.node_visit(visitor);
}
}
fn node_visible(&self) -> bool {
self.visible.get()
}
fn node_absolute_position(&self) -> Rect {
self.position.get()
}
fn node_output(&self) -> Option<Rc<OutputNode>> {
Some(self.workspace.get().output.get())
}
fn node_location(&self) -> Option<NodeLocation> {
Some(self.location.get())
}
fn node_layer(&self) -> NodeLayerLink {
let Some(l) = self.display_link.borrow().as_ref().map(|l| l.to_ref()) else {
return NodeLayerLink::Display;
};
NodeLayerLink::Stacked(l)
}
fn node_child_title_changed(self: Rc<Self>, _child: &dyn Node, title: &str) {
self.update_child_title(title);
}
fn node_accepts_focus(&self) -> bool {
if let Some(c) = self.child.get() {
return c.tl_accepts_keyboard_focus();
}
false
}
fn node_do_focus(self: Rc<Self>, seat: &Rc<WlSeatGlobal>, direction: Direction) {
if let Some(c) = self.child.get() {
c.node_do_focus(seat, direction);
}
}
fn node_find_tree_at(
&self,
x: i32,
y: i32,
tree: &mut Vec<FoundNode>,
usecase: FindTreeUsecase,
) -> FindTreeResult {
let theme = &self.state.theme;
let tpuh = theme.title_plus_underline_height();
let bw = theme.sizes.border_width.get();
let pos = self.position.get();
if x < bw || x >= pos.width() - bw {
return FindTreeResult::AcceptsInput;
}
if y < bw + tpuh || y >= pos.height() - bw {
return FindTreeResult::AcceptsInput;
}
let child = match self.child.get() {
Some(c) => c,
_ => return FindTreeResult::Other,
};
let x = x - bw;
let y = y - bw - tpuh;
tree.push(FoundNode {
node: child.clone(),
x,
y,
});
child.node_find_tree_at(x, y, tree, usecase)
}
fn node_child_active_changed(self: Rc<Self>, _child: &dyn Node, active: bool, _depth: u32) {
self.update_child_active(active);
}
fn node_render(&self, renderer: &mut Renderer, x: i32, y: i32, _bounds: Option<&Rect>) {
renderer.render_floating(self, x, y)
}
fn node_make_visible(self: Rc<Self>) {
if self.visible.get() {
return;
}
self.workspace.get().cnode_make_visible(&*self);
}
fn node_on_button(
self: Rc<Self>,
seat: &Rc<WlSeatGlobal>,
time_usec: u64,
button: u32,
state: ButtonState,
_serial: u64,
) {
if button == BTN_RIGHT && state == ButtonState::Pressed {
self.toggle_pinned();
}
if button != BTN_LEFT {
return;
}
self.button(
CursorType::Seat(seat.id()),
seat.pointer_cursor(),
seat,
time_usec,
state == ButtonState::Pressed,
);
}
fn node_on_pointer_enter(self: Rc<Self>, seat: &Rc<WlSeatGlobal>, x: Fixed, y: Fixed) {
self.pointer_move(
CursorType::Seat(seat.id()),
seat.pointer_cursor(),
x,
y,
false,
);
}
fn node_on_pointer_unfocus(&self, seat: &Rc<WlSeatGlobal>) {
let mut cursors = self.cursors.borrow_mut();
let id = CursorType::Seat(seat.id());
if let Some(seat_state) = cursors.get_mut(&id) {
seat_state.target = false;
}
}
fn node_on_pointer_focus(&self, seat: &Rc<WlSeatGlobal>) {
// log::info!("float focus");
let mut cursors = self.cursors.borrow_mut();
let id = CursorType::Seat(seat.id());
if let Some(seat_state) = cursors.get_mut(&id) {
seat_state.target = true;
seat.pointer_cursor().set_known(seat_state.cursor);
}
}
fn node_on_pointer_motion(self: Rc<Self>, seat: &Rc<WlSeatGlobal>, x: Fixed, y: Fixed) {
self.pointer_move(
CursorType::Seat(seat.id()),
seat.pointer_cursor(),
x,
y,
false,
);
}
fn node_on_tablet_tool_leave(&self, tool: &Rc<TabletTool>, _time_usec: u64) {
let id = CursorType::TabletTool(tool.id);
self.cursors.borrow_mut().remove(&id);
}
fn node_on_tablet_tool_enter(
self: Rc<Self>,
tool: &Rc<TabletTool>,
_time_usec: u64,
x: Fixed,
y: Fixed,
) {
tool.cursor().set_known(KnownCursor::Default);
self.pointer_move(CursorType::TabletTool(tool.id), tool.cursor(), x, y, true);
}
fn node_on_tablet_tool_apply_changes(
self: Rc<Self>,
tool: &Rc<TabletTool>,
time_usec: u64,
changes: Option<&TabletToolChanges>,
x: Fixed,
y: Fixed,
) {
self.pointer_move(CursorType::TabletTool(tool.id), tool.cursor(), x, y, false);
if let Some(changes) = changes
&& let Some(pressed) = changes.down
{
self.button(
CursorType::TabletTool(tool.id),
tool.cursor(),
tool.seat(),
time_usec,
pressed,
);
}
}
fn node_into_float(self: Rc<Self>) -> Option<Rc<FloatNode>> {
Some(self.clone())
}
fn node_into_containing_node(self: Rc<Self>) -> Option<Rc<dyn ContainingNode>> {
Some(self)
}
fn node_is_float(&self) -> bool {
true
}
}
impl ContainingNode for FloatNode {
fn cnode_replace_child(self: Rc<Self>, _old: &dyn Node, new: Rc<dyn ToplevelNode>) {
self.discard_child_properties();
self.child.set(Some(new.clone()));
new.tl_set_parent(self.clone());
self.pull_child_properties();
new.tl_set_visible(self.visible.get());
self.schedule_layout();
if self.visible.get() {
self.state.damage(self.position.get());
}
}
fn cnode_remove_child2(self: Rc<Self>, _child: &dyn Node, _preserve_focus: bool) {
self.discard_child_properties();
self.child.set(None);
self.display_link.borrow_mut().take();
self.workspace_link.set(None);
self.pinned_link.take();
if self.visible.get() {
self.state.damage(self.position.get());
}
}
fn cnode_accepts_child(&self, _node: &dyn Node) -> bool {
true
}
fn cnode_child_attention_request_changed(self: Rc<Self>, _node: &dyn Node, set: bool) {
if self.attention_requested.replace(set) != set {
self.workspace
.get()
.cnode_child_attention_request_changed(&*self, set);
}
}
fn cnode_workspace(self: Rc<Self>) -> Rc<WorkspaceNode> {
self.workspace.get()
}
fn cnode_make_visible(self: Rc<Self>, _child: &dyn Node) {
self.node_make_visible();
}
fn cnode_set_child_position(self: Rc<Self>, _child: &dyn Node, x: i32, y: i32) {
let theme = &self.state.theme;
let tpuh = theme.title_plus_underline_height();
let bw = theme.sizes.border_width.get();
let (x, y) = (x - bw, y - tpuh - bw);
let pos = self.position.get();
if pos.position() != (x, y) {
let new_pos = pos.at_point(x, y);
self.position.set(new_pos);
self.state.damage(pos);
self.state.damage(new_pos);
self.schedule_layout();
}
}
fn cnode_resize_child(
self: Rc<Self>,
_child: &dyn Node,
new_x1: Option<i32>,
new_y1: Option<i32>,
new_x2: Option<i32>,
new_y2: Option<i32>,
) {
let theme = &self.state.theme;
let tpuh = theme.title_plus_underline_height();
let bw = theme.sizes.border_width.get();
let pos = self.position.get();
let mut x1 = pos.x1();
let mut x2 = pos.x2();
let mut y1 = pos.y1();
let mut y2 = pos.y2();
if let Some(v) = new_x1 {
x1 = (v - bw).min(x2 - bw - bw);
}
if let Some(v) = new_x2 {
x2 = (v + bw).max(x1 + bw + bw);
}
if let Some(v) = new_y1 {
y1 = (v - tpuh - bw).min(y2 - bw - tpuh - bw);
}
if let Some(v) = new_y2 {
y2 = (v + bw).max(y1 + bw + tpuh + bw);
}
let new_pos = Rect::new_saturating(x1, y1, x2, y2);
if new_pos != pos {
self.position.set(new_pos);
if self.visible.get() {
self.state.damage(pos);
self.state.damage(new_pos);
}
self.schedule_layout();
}
}
fn cnode_pinned(&self) -> bool {
self.pinned_link.borrow().is_some()
}
fn cnode_set_pinned(self: Rc<Self>, pinned: bool) {
if self.pinned_link.borrow().is_some() == pinned {
return;
}
self.toggle_pinned();
}
fn cnode_get_float(self: Rc<Self>) -> Option<Rc<FloatNode>> {
Some(self)
}
}
impl StackedNode for FloatNode {
fn stacked_set_visible(&self, visible: bool) {
if self.visible.replace(visible) != visible {
self.state.damage(self.position.get());
}
if let Some(child) = self.child.get() {
child.tl_set_visible(visible);
}
self.seat_state.set_visible(self, visible);
}
fn stacked_has_workspace_link(&self) -> bool {
true
}
}
impl PinnedNode for FloatNode {
fn set_workspace(self: Rc<Self>, workspace: &Rc<WorkspaceNode>, update_visible: bool) {
self.set_workspace_(workspace, false, update_visible);
}
}
impl dyn Node {
pub fn node_restack(self: &Rc<Self>) {
if let Some(tl) = self.clone().node_toplevel()
&& let Some(float) = tl.tl_data().float.get()
{
float.restack();
}
}
}