use crate::ifs::wl_seat::{NodeSeatState, WlSeatGlobal}; use crate::rect::Rect; use crate::render::Renderer; use crate::tree::container::ContainerNode; use crate::tree::{FindTreeResult, FoundNode, Node, NodeId, OutputNode}; use crate::utils::clonecell::CloneCell; use crate::utils::linkedlist::LinkedList; use std::rc::Rc; use crate::cursor::KnownCursor; tree_id!(WorkspaceNodeId); pub struct WorkspaceNode { pub id: WorkspaceNodeId, pub output: CloneCell>, pub container: CloneCell>>, pub stacked: LinkedList>, pub seat_state: NodeSeatState, } impl WorkspaceNode { pub fn set_container(self: &Rc, container: &Rc) { let output = self.output.get().position.get(); container.clone().change_extents(&output); container.clone().set_workspace(self); self.container.set(Some(container.clone())); } } impl Node for WorkspaceNode { fn id(&self) -> NodeId { self.id.into() } fn seat_state(&self) -> &NodeSeatState { &self.seat_state } fn destroy_node(&self, detach: bool) { if detach { self.output.get().remove_child(self); } if let Some(container) = self.container.take() { container.destroy_node(false); } self.seat_state.destroy_node(self); } fn absolute_position(&self) -> Rect { self.output.get().position.get() } fn find_tree_at(&self, x: i32, y: i32, tree: &mut Vec) -> FindTreeResult { if let Some(n) = self.container.get() { tree.push(FoundNode { node: n.clone(), x, y, }); n.find_tree_at(x, y, tree); } FindTreeResult::AcceptsInput } fn remove_child(&self, _child: &dyn Node) { self.container.set(None); } fn pointer_target(&self, seat: &Rc) { seat.set_known_cursor(KnownCursor::Default); } fn render(&self, renderer: &mut Renderer, x: i32, y: i32) { renderer.render_workspace(self, x, y); } fn change_extents(self: Rc, rect: &Rect) { if let Some(c) = self.container.get() { c.change_extents(rect); } } }