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27 commits

Author SHA1 Message Date
Julian Orth
bf65da4c76 allocator: don't require render usage for bridged buffers 2024-09-05 11:48:41 +02:00
Julian Orth
e7c63fd09a screencast: implement format negotation 2024-09-04 12:03:42 +02:00
Julian Orth
62cd29056a video: add udmabuf allocator 2024-09-01 20:25:22 +02:00
Julian Orth
84d7632341 all: address clippy lints 2024-07-02 17:13:20 +02:00
mahkoh
3c61dd5fd4
Merge pull request #197 from mahkoh/jorth/layer-shell
Implement remaining layer shell features
2024-05-09 12:14:22 +02:00
Julian Orth
110f45fef7 drm: preserve GbmBos while they are in use 2024-05-08 23:10:22 +02:00
Julian Orth
0d7a07ec40 all: add HashMapExt 2024-05-08 15:59:43 +02:00
Julian Orth
4e10415e5c portal: implement window capture 2024-04-19 12:12:49 +02:00
Julian Orth
ff54a8ab96 wayland: implement alpha_modifier_v1 2024-04-09 12:09:54 +02:00
Julian Orth
816315170f render: add support for explicit sync 2024-03-27 18:15:53 +01:00
Julian Orth
1b4492c670 render: propagate errors 2024-03-27 18:15:53 +01:00
Julian Orth
ea4a1f027b render: remove TextureReservations 2024-03-27 18:15:53 +01:00
Julian Orth
bc9b1c3638 scale: make wl representation private 2024-03-16 01:28:57 +01:00
Julian Orth
fed2ceb8b5 drm: add unique identifiers to dmabufs 2024-02-19 12:27:28 +01:00
Julian Orth
250026f7f6 render: fix top-left clipping of surfaces 2024-02-15 00:05:29 +01:00
Julian Orth
cf332e8436 render: implement a vulkan renderer 2024-02-08 15:24:02 +01:00
Julian Orth
4ba8550da8 render: compute image width/height in single function call 2024-02-08 15:24:02 +01:00
Julian Orth
a04870388f text: re-use textures if possible 2024-02-08 15:24:02 +01:00
Julian Orth
bf90204db6 video: always use correct modifiers 2024-02-08 15:24:02 +01:00
Julian Orth
1500b10de3 render: remove clear OP 2024-02-08 15:24:02 +01:00
Julian Orth
e0ed29038e metal: use IN_FORMATS plane property 2024-02-08 15:24:02 +01:00
Julian Orth
24e410a5b5 render: hide graphics API behind traits 2023-10-22 20:42:35 +02:00
Julian Orth
d650b3375d render: split module into gfx_apis and renderer 2023-10-22 20:28:32 +02:00
Julian Orth
5e8a6eb86f render: split rendering into two phases
In the first phase we collect a list of simple operations (copying
textures and filling rectangles.)

In the second phase we send this list to the graphics API to be
executed.

As part of this, we also remove the use of scissors.
2023-10-22 16:10:12 +02:00
Julian Orth
036af4abaa all: address clippy issues 2023-02-04 14:20:10 +01:00
Julian Orth
5b2eb5855a tree: update to latest version of wp_fractional_scale 2022-11-12 15:05:58 +01:00
Julian Orth
a162055f1d portal: add a desktop portal 2022-07-31 11:25:57 +02:00