build.rs: don't build compile-shaders if shaders are unchanged
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6 changed files with 43 additions and 40 deletions
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@ -1,9 +1,14 @@
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use {anyhow::bail, std::process::Command};
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mod hash;
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use {crate::vulkan::hash::unchanged, anyhow::bail, std::process::Command};
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pub fn main() -> anyhow::Result<()> {
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if !std::fs::exists("compile-shaders")? {
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return Ok(());
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}
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if unchanged() {
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return Ok(());
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}
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let code = Command::new("cargo")
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.args([
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"run",
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