vulkan: add support for blend buffers
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20 changed files with 638 additions and 78 deletions
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@ -1,2 +1,8 @@
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#ifndef FRAG_SPEC_CONST_GLSL
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#define FRAG_SPEC_CONST_GLSL
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layout(constant_id = 0) const bool src_has_alpha = false;
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layout(constant_id = 1) const bool has_alpha_multiplier = false;
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layout(constant_id = 2) const bool color_management = false;
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#endif
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