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gfx: add ShmGfxTexture

This commit is contained in:
Julian Orth 2024-09-07 20:22:30 +02:00
parent ed4ef3c8e7
commit c968024905
10 changed files with 51 additions and 22 deletions

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@ -531,6 +531,10 @@ pub trait GfxTexture: Debug {
fn format(&self) -> &'static Format;
}
pub trait ShmGfxTexture: GfxTexture {
fn into_texture(self: Rc<Self>) -> Rc<dyn GfxTexture>;
}
pub trait GfxContext: Debug {
fn reset_status(&self) -> Option<ResetStatus>;
@ -546,14 +550,14 @@ pub trait GfxContext: Debug {
fn shmem_texture(
self: Rc<Self>,
old: Option<Rc<dyn GfxTexture>>,
old: Option<Rc<dyn ShmGfxTexture>>,
data: &[Cell<u8>],
format: &'static Format,
width: i32,
height: i32,
stride: i32,
damage: Option<&[Rect]>,
) -> Result<Rc<dyn GfxTexture>, GfxError>;
) -> Result<Rc<dyn ShmGfxTexture>, GfxError>;
fn allocator(&self) -> Rc<dyn Allocator>;