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autocommit 2022-01-25 16:45:44 CET

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Julian Orth 2022-01-25 16:45:44 +01:00
parent 0336bf3bde
commit c340df0d08
59 changed files with 3085 additions and 1710 deletions

299
src/tree/mod.rs Normal file
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use crate::backend::{KeyState, Output, OutputId, ScrollAxis};
use crate::fixed::Fixed;
use crate::ifs::wl_seat::WlSeatGlobal;
use crate::rect::Rect;
use crate::render::Renderer;
use crate::utils::clonecell::CloneCell;
use crate::utils::copyhashmap::CopyHashMap;
use crate::utils::linkedlist::{LinkedList, LinkedNode};
use crate::NumCell;
pub use container::*;
use std::cell::{Cell, RefCell};
use std::fmt::Display;
use std::rc::Rc;
pub use workspace::*;
mod container;
mod workspace;
pub struct NodeIds {
next: NumCell<u32>,
}
impl Default for NodeIds {
fn default() -> Self {
Self {
next: NumCell::new(1),
}
}
}
impl NodeIds {
pub fn next<T: From<NodeId>>(&self) -> T {
NodeId(self.next.fetch_add(1)).into()
}
}
#[derive(Copy, Clone, Debug, Eq, PartialEq, Hash)]
pub struct NodeId(pub u32);
impl NodeId {
#[allow(dead_code)]
pub fn raw(&self) -> u32 {
self.0
}
}
impl Display for NodeId {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
Display::fmt(&self.0, f)
}
}
pub trait Node {
fn id(&self) -> NodeId;
fn clear(&self) {
// nothing
}
fn button(self: Rc<Self>, seat: &WlSeatGlobal, button: u32, state: KeyState) {
let _ = seat;
let _ = button;
let _ = state;
}
fn scroll(&self, seat: &WlSeatGlobal, delta: i32, axis: ScrollAxis) {
let _ = seat;
let _ = delta;
let _ = axis;
}
fn focus(self: Rc<Self>, seat: &WlSeatGlobal) {
let _ = seat;
}
fn unfocus(self: Rc<Self>, seat: &WlSeatGlobal) {
let _ = seat;
}
fn find_child_at(&self, x: i32, y: i32) -> Option<FoundNode> {
let _ = x;
let _ = y;
None
}
fn remove_child(&self, child: &dyn Node) {
let _ = child;
}
fn child_size_changed(&self, child: &dyn Node, width: i32, height: i32) {
let _ = (child, width, height);
}
fn leave(&self, seat: &WlSeatGlobal) {
let _ = seat;
}
fn enter(self: Rc<Self>, seat: &WlSeatGlobal, x: Fixed, y: Fixed) {
let _ = seat;
let _ = x;
let _ = y;
}
fn motion(&self, seat: &WlSeatGlobal, x: Fixed, y: Fixed) {
let _ = seat;
let _ = x;
let _ = y;
}
fn render(&self, renderer: &mut dyn Renderer, x: i32, y: i32) {
let _ = renderer;
let _ = x;
let _ = y;
}
fn into_float(self: Rc<Self>) -> Option<Rc<FloatNode>> {
None
}
fn into_container(self: Rc<Self>) -> Option<Rc<ContainerNode>> {
None
}
fn is_float(&self) -> bool {
false
}
fn get_workspace(self: Rc<Self>) -> Option<Rc<WorkspaceNode>> {
None
}
fn change_size(self: Rc<Self>, width: i32, height: i32) {
let _ = width;
let _ = height;
}
}
pub struct FoundNode {
pub node: Rc<dyn Node>,
pub x: i32,
pub y: i32,
pub contained: bool,
}
tree_id!(ToplevelNodeId);
pub struct DisplayNode {
pub id: NodeId,
pub outputs: CopyHashMap<OutputId, Rc<OutputNode>>,
pub floaters: LinkedList<Rc<FloatNode>>,
}
impl DisplayNode {
pub fn new(id: NodeId) -> Self {
Self {
id,
outputs: Default::default(),
floaters: Default::default(),
}
}
}
impl Node for DisplayNode {
fn id(&self) -> NodeId {
self.id
}
fn clear(&self) {
let mut outputs = self.outputs.lock();
for output in outputs.values() {
output.clear();
}
outputs.clear();
for floater in self.floaters.iter() {
floater.clear();
}
}
fn find_child_at(&self, x: i32, y: i32) -> Option<FoundNode> {
let outputs = self.outputs.lock();
for output in outputs.values() {
let pos = output.position.get();
if pos.contains(x, y) {
let (x, y) = pos.translate(x, y);
return Some(FoundNode {
node: output.clone(),
x,
y,
contained: true,
});
}
}
None
}
}
tree_id!(OutputNodeId);
pub struct OutputNode {
pub display: Rc<DisplayNode>,
pub id: OutputNodeId,
pub position: Cell<Rect>,
pub backend: Rc<dyn Output>,
pub workspaces: RefCell<Vec<Rc<WorkspaceNode>>>,
pub workspace: CloneCell<Option<Rc<WorkspaceNode>>>,
}
impl Node for OutputNode {
fn id(&self) -> NodeId {
self.id.into()
}
fn clear(&self) {
let mut workspaces = self.workspaces.borrow_mut();
for workspace in workspaces.drain(..) {
workspace.clear();
}
}
fn find_child_at(&self, x: i32, y: i32) -> Option<FoundNode> {
if let Some(ws) = self.workspace.get() {
Some(FoundNode {
node: ws,
x,
y,
contained: true,
})
} else {
None
}
}
fn render(&self, renderer: &mut dyn Renderer, _x: i32, _y: i32) {
renderer.render_output(self);
}
fn remove_child(&self, _child: &dyn Node) {
self.workspace.set(None);
}
fn change_size(self: Rc<Self>, width: i32, height: i32) {
self.position.set(Rect::new_sized(0, 0, width, height).unwrap());
if let Some(c) = self.workspace.get() {
c.change_size(width, height);
}
}
}
tree_id!(FloatNodeId);
pub struct FloatNode {
pub id: FloatNodeId,
pub visible: Cell<bool>,
pub position: Cell<Rect>,
pub display: Rc<DisplayNode>,
pub display_link: Cell<Option<LinkedNode<Rc<FloatNode>>>>,
pub workspace_link: Cell<Option<LinkedNode<Rc<FloatNode>>>>,
pub workspace: CloneCell<Rc<WorkspaceNode>>,
pub child: CloneCell<Option<Rc<dyn Node>>>,
}
impl Node for FloatNode {
fn id(&self) -> NodeId {
self.id.into()
}
fn clear(&self) {
self.child.set(None);
}
fn find_child_at(&self, x: i32, y: i32) -> Option<FoundNode> {
self.child.get().and_then(|c| c.find_child_at(x, y))
}
fn remove_child(&self, _child: &dyn Node) {
self.child.set(None);
self.display_link.set(None);
self.workspace_link.set(None);
}
fn render(&self, renderer: &mut dyn Renderer, x: i32, y: i32) {
renderer.render_floating(self, x, y)
}
fn into_float(self: Rc<Self>) -> Option<Rc<FloatNode>> {
Some(self)
}
fn is_float(&self) -> bool {
true
}
fn get_workspace(self: Rc<Self>) -> Option<Rc<WorkspaceNode>> {
Some(self.workspace.get())
}
fn child_size_changed(&self, _child: &dyn Node, width: i32, height: i32) {
let pos = self.position.get();
self.position.set(Rect::new_sized(pos.x1(), pos.x2(), width, height).unwrap());
}
}