Adds a discard_threshold push-constant to the tex / rounded_tex shaders
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17 changed files with 38 additions and 22 deletions
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@ -12,4 +12,5 @@ layout(buffer_reference, buffer_reference_align = 8, std430) readonly buffer Ver
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layout(push_constant, std430) uniform Data {
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Vertices vertices;
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float mul;
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float discard_threshold;
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} data;
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