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59c2b53350
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30 changed files with 222 additions and 244 deletions
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@ -260,7 +260,16 @@ impl RendererBase<'_> {
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corner_radius: CornerRadius,
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border_width: f32,
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) {
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self.fill_rounded_rect_z(rect, color, alpha, cd, render_intent, corner_radius, border_width, 0)
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self.fill_rounded_rect_z(
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rect,
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color,
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alpha,
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cd,
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render_intent,
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corner_radius,
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border_width,
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0,
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)
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}
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pub fn fill_rounded_rect_z(
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@ -283,27 +292,26 @@ impl RendererBase<'_> {
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let scale = self.scalef as f32;
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let fitted = corner_radius.fit_to(width, height);
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let cr: [f32; 4] = fitted.into();
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self.ops
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.push(GfxApiOpt::RoundedFillRect(RoundedFillRect {
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rect: FramebufferRect::new(
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rect.x1() as f32,
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rect.y1() as f32,
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rect.x2() as f32,
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rect.y2() as f32,
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self.transform,
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self.fb_width,
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self.fb_height,
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),
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color: *color,
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alpha,
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render_intent,
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cd: cd.clone(),
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size: [width, height],
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corner_radius: cr,
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border_width,
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scale,
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z_order,
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}));
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self.ops.push(GfxApiOpt::RoundedFillRect(RoundedFillRect {
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rect: FramebufferRect::new(
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rect.x1() as f32,
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rect.y1() as f32,
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rect.x2() as f32,
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rect.y2() as f32,
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self.transform,
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self.fb_width,
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self.fb_height,
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),
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color: *color,
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alpha,
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render_intent,
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cd: cd.clone(),
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size: [width, height],
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corner_radius: cr,
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border_width,
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scale,
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z_order,
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}));
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}
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pub fn render_rounded_texture(
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