render: don't render transparent boxes
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1 changed files with 2 additions and 2 deletions
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@ -65,7 +65,7 @@ impl RendererBase<'_> {
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}
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pub fn fill_boxes2(&mut self, boxes: &[Rect], color: &Color, dx: i32, dy: i32) {
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if boxes.is_empty() {
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if boxes.is_empty() || *color == Color::TRANSPARENT {
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return;
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}
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let (dx, dy) = self.scale_point(dx, dy);
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@ -94,7 +94,7 @@ impl RendererBase<'_> {
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dx: f32,
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dy: f32,
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) {
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if boxes.is_empty() {
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if boxes.is_empty() || *color == Color::TRANSPARENT {
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return;
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}
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let (dx, dy) = self.scale_point_f(dx, dy);
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