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render: compute image width/height in single function call

This commit is contained in:
Julian Orth 2024-02-03 23:27:22 +01:00
parent db9c382002
commit 4ba8550da8
7 changed files with 18 additions and 18 deletions

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@ -135,7 +135,7 @@ impl RendererBase<'_> {
let (twidth, theight) = if let Some(size) = tsize {
size
} else {
let (mut w, mut h) = (texture.width(), texture.height());
let (mut w, mut h) = texture.size();
if tscale != self.scale {
let tscale = tscale.to_f64();
w = (w as f64 * self.scalef / tscale).round() as _;