wl_surface: ignore toplevel damage bounds if toplevel is detached
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fbefc45253
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4038ac1db5
3 changed files with 9 additions and 2 deletions
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@ -203,6 +203,13 @@ pub trait ToplevelNodeBase: Node {
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let _ = start;
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default_tile_drag_bounds(self, split)
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}
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fn tl_render_bounds(&self) -> Option<Rect> {
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self.tl_data()
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.parent
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.is_some()
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.then_some(self.node_absolute_position())
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}
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}
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pub struct FullscreenedData {
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