gfx: wait for idle if rendering doesn't support explicit sync
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parent
80c7a1f47c
commit
12c9b36ded
4 changed files with 7 additions and 2 deletions
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@ -129,6 +129,10 @@ impl EglDisplay {
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.exts
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.contains(KHR_FENCE_SYNC | KHR_WAIT_SYNC | ANDROID_NATIVE_FENCE_SYNC);
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if !dpy.explicit_sync {
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log::error!("Driver does not support explicit sync. Rendering will block.")
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}
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Ok(Rc::new(dpy))
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}
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}
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@ -66,7 +66,7 @@ dynload! {
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glClear: unsafe fn(mask: GLbitfield),
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glBlendFunc: unsafe fn(sfactor: GLenum, dfactor: GLenum),
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glClearColor: unsafe fn(red: GLfloat, green: GLfloat, blue: GLfloat, alpha: GLfloat),
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glFlush: unsafe fn(),
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glFinish: unsafe fn(),
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glReadnPixels: unsafe fn(
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x: GLint,
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@ -86,7 +86,7 @@ impl Framebuffer {
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let fd = run_ops(self, ops);
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if fd.is_none() {
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unsafe {
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(gles.glFlush)();
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(gles.glFinish)();
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}
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}
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Ok(fd)
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@ -747,6 +747,7 @@ impl VulkanRenderer {
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Ok(s) => Some(s),
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Err(e) => {
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log::error!("Could not export sync file from fence: {}", ErrorFmt(e));
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self.block();
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None
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}
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};
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