backend: add ButtonState
This commit is contained in:
parent
e22e6680b6
commit
0e1be7544f
17 changed files with 75 additions and 66 deletions
|
|
@ -1,6 +1,6 @@
|
|||
use {
|
||||
crate::{
|
||||
backend::KeyState,
|
||||
backend::ButtonState,
|
||||
cursor::KnownCursor,
|
||||
cursor_user::CursorUser,
|
||||
fixed::Fixed,
|
||||
|
|
@ -1700,11 +1700,11 @@ impl Node for ContainerNode {
|
|||
seat: &Rc<WlSeatGlobal>,
|
||||
time_usec: u64,
|
||||
button: u32,
|
||||
state: KeyState,
|
||||
state: ButtonState,
|
||||
_serial: u64,
|
||||
) {
|
||||
let id = CursorType::Seat(seat.id());
|
||||
self.button(id, seat, time_usec, state == KeyState::Pressed, button);
|
||||
self.button(id, seat, time_usec, state == ButtonState::Pressed, button);
|
||||
}
|
||||
|
||||
fn node_on_axis_event(self: Rc<Self>, seat: &Rc<WlSeatGlobal>, event: &PendingScroll) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue